From the dawn of humanity to the far reaches of galactic empires, the Osprey Wargames Series explores it all. From a handful of brave fighters to mass fleet engagements, you’re sure to find something exciting for your tabletop. We're thrilled to announce three new titles releasing this year.
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Written by Alexander Smith
Illustrated by Giuseppe Rava
A set of fast-play, mass battle wargames rules set during Japan's Sengoku period.
During the mid-15th to early 17th Century, often known as the Sengoku period, Japan saw continuous warfare between the Daimyo – the great feudal lords – as they strove for power and domination.
Daimyo is a mass battle wargame set during this Sengoku period. As Daimyo, players will take control of a clan, assemble an army, and crush their enemies in order to unite Japan under their banner. The core of the game is based around your army, which is made up of units and groups of units known as contingents, with unit characteristics determined by varying dice types. Players’ commanders also play a role in the battle, with a variety of abilities that can turn the tide of an encounter. Also included in this rulebook are a number of scenarios with varying themes and objectives as well as a robust, yet simple to play, map-based campaign system allowing players to decide the fate of Japan.
July 2026. Pre-order now.
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Written by Daniel Pilgrim
Illustrated by Jaromír Hrivnác
Trench Raiders is a wargame of skirmishes and raiding in the trenches of World War I.
Gathering information and pressuring the enemy lines, as well as patrolling and trench raiding, were part and parcel of the front line in World War I. Trench Raiders focuses on this core, and often overlooked, aspect of combat in the Great War. Designed to be played with forces of 10 or so figures a-side, Trench Raiders features comprehensive d6-based rules for trench-based skirmishes for both competitive and solo/co-op play. A key component to these rules is the robust trench deployment system which allows players to make defences and fortifications to their exact specifications. Also included are army lists of the Western Front, a multitude of scenario types, and a campaign system so that your raiders can progress and develop over the course of the war.
September 2026. Pre-order now.
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PILLARS OF GROMLAK
Written by Dan Bonter
A campaign-based, fantasy skirmish wargame focusing on Orcs and Goblins.
Warlord Gordrang Skullsplitter is dead, crushed by a rampaging mastodon. The council of Elder Shamans need to crown a new Warlord before the fractious nature of goblinkind tears the tribe apart. The Shamans know that no Orc will tolerate another sitting between the Pillars of Gromlak before they have proved themselves worthy. Prove your worth, either through low cunning or brute force, and lead the tribe to glory.
Pillars of Gromlak is a campaign-based, skirmish wargame where players attempt to become the new Warlord of the Orc Tribe. A campaign is made up of a number of Trials where players compete against one another. The outcome of a Trial may mean that players gain or lose Infamy, which will affect their warband in upcoming Trials by recruiting or losing followers. With simple stats and an interactive dice-pool-based combat mechanic, Pillars of Gromlak offers everything a Boss needs to ascend and be crowned Warlord of the Tribe.
November 2026. Watch this space to find out more!
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Keep your eyes peeled for more announcements soon.
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